Release 10.1A: OpenEdge Development:
Progress 4GL Reference
WRITE( ) method
Writes data to the socket.
Return type: LOGICAL Applies to: Socket object handle
bufferA MEMPTR expression which contains data which should be written to the socket.
positionAn INTEGER expression greater than 0 that indicates the starting byte position within
bufferwhich should be written to the socket.bytes-to-writeAn INTEGER expression that specifies the number of bytes to be written to the socket.
WRITE( ) returns TRUE if the write operation succeeded normally and returns FALSE otherwise. An error can occur if:
This method expects
bufferto identify a MEMPTR variable which already has a region of memory associated with it. The developer must call the SET-SIZE statement to allocate memory and associate it with a MEMPTR variable. It is the responsibility of the developer to free this memory, also via the SET-SIZE statement. The WRITE method will fail if the size ofbufferis less thanbytes-to-write.Note
Even if the WRITE( ) method returns TRUE, not all the bytes may have actually been written. To find out how many bytes were written, check the BYTES-WRITTEN attribute.
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